| Week | Topics | Study Materials | Materials |
| 1 |
Basic consepts
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| 2 |
Computer graphics harware and software equipments
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| 3 |
Output components implementation
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| 4 |
Input components implementation
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| 5 |
2D primitives implementation
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| 6 |
2D primitives implementation
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| 7 |
2D transformations implementation
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| 8 |
3D primitives implementation
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| 9 |
3D transformations implementation
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| 10 |
Texture mapping implementation
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| 11 |
Texture mapping implementation
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| 12 |
Object creation implementation
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| 13 |
Lightining implementation
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| 14 |
Basic GPU implementations
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| 15 |
Final exam preparation
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| 16 |
Final exam
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