Course Information
SemesterCourse Unit CodeCourse Unit TitleT+P+LCreditNumber of ECTS CreditsLast Updated Date
1BBM422MOBILE COMPUTING3+0+03606.09.2024

 
Course Details
Language of Instruction English
Level of Course Unit Bachelor's Degree
Department / Program COMPUTER ENGINEERING
Type of Program Formal Education
Type of Course Unit Elective
Course Delivery Method Face To Face
Objectives of the Course The subject matter of this course is to make the students practice the fundamentals of mobile computing.
Course Content Introduction to mobile/wireless technologies
Design of modern distributed software systems,
Mobile application development technologies,
Architectures and techniques in the advanced network technologies supporting the upper layers,
Planning, management and security in mobile systems,
Mobile game design.
Course Methods and Techniques Lecture, Problem Solving, Drill and Practice, Preparing and/or Presenting Reports
Prerequisites and co-requisities ( BBM104 ) and ( BBM102 ) and ( BBM424 )
Course Coordinator None
Name of Lecturers Asist Prof.Dr. Ufuk Çelikcan
Assistants None
Work Placement(s) No

Recommended or Required Reading
Resources Stallings W., Wireless Communications and Networks, 2nd Ed., Prentice Hall of India/Pearson Education, 2004. B'Far R. and Fielding R.T., Mobile Computing Principles: Designing and Developing Mobile Applications with UML and XML, Cambridge University Press, 2004. Kochan S.G., Programming in Objective-C 2.0, 2nd Ed., Addison-Wesley, 2009.
Course Notes Stallings W., Wireless Communications and Networks, 2nd Ed., Prentice Hall of India/Pearson Education, 2004.
B'Far R. and Fielding R.T., Mobile Computing Principles: Designing and Developing Mobile Applications with UML and XML, Cambridge University Press, 2004.
Kochan S.G., Programming in Objective-C 2.0, 2nd Ed., Addison-Wesley, 2009.


Planned Learning Activities and Teaching Methods
Activities are given in detail in the section of "Assessment Methods and Criteria" and "Workload Calculation"

Assessment Methods and Criteria
In-Term Studies Quantity Percentage
Midterm Exam 2 % 25
Practice 2 % 25
Final examination 1 % 50
Total
5
% 100

 
ECTS Allocated Based on Student Workload
Activities Quantity Duration Total Work Load
Course Duration 14 3 42
Hours for off-the-c.r.stud 14 3 42
Preparation for Midterm Exam 2 30 60
General Exam Preparation 1 36 36
Total Work Load   Number of ECTS Credits 6 180

 
Course Learning Outcomes: Upon the successful completion of this course, students will be able to:
NoLearning Outcomes
1 After completing the course, the students will have the ability to develop applications in mobile computing.
2 The students will practice the fundamentals of mobile computing through applications
3  
4  
5  
6  
7  
8  

 
Weekly Detailed Course Contents
WeekTopicsStudy MaterialsMaterials
1 Introduction to mobile/wireless technologies
2 Design of modern distributed software systems I
3 Design of modern distributed software systems II
4 Mobile application development technologies I
5 Mobile application development technologies II
6 Architectures and techniques in the advanced network technologies supporting the upper layers I
7 Midterm exam I
8 Architectures and techniques in the advanced network technologies supporting the upper layers II
9 Planning, management and security in mobile systems I
10 Planning, management and security in mobile systems II
11 Midterm exam II
12 Mobile game design
13 Advanced Topics I
14 Advanced Topics II
15 Final exam preparation
16 Final exam

 
Contribution of Learning Outcomes to Programme Outcomes
P1 P2 P3 P4 P5 P6 P7 P8 P9 P10 P11 P12
All 4 4 4 5 1 1 2 2 1 1 1
C1
C2
C3
C4
C5
C6
C7
C8

  Contribution: 1: Very Slight 2:Slight 3:Moderate 4:Significant 5:Very Significant

  
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